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Math Coding Language
Editors/Compilers > Math Coding Language
Description
In this editor, you can develop all your mathematical imagination by coming up with a complex program that will then output a number or a function. This editor can also be used in other ways, such as to study, to teach students, or even to have fun playing with numbers!

Developed by Jorge
Instructions
The editor is composed of 4 major parts: The Console, The Graph, The Textbox and The Reference. In The Console you can print some variables and text using the print method. In The Graph, you can graph some functions using the draw_function method. In The Textbox, you write your code which is then compiled and ran. And The Reference is used as a reference to what functions can you use and how(you can access the reference by clicking on the gray line on the left side of your screen).

Some images of the project below

Press on the red arrows to cycle through


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Submarine photos credit: U.S. National Archives - Public Domain Archive website