Random thing: floor((cos(x*y+z)+1)*127)
Circular animation: floor((cos(sqrt(x*x+y*y)+z)+1)*127)
Vertical curly lines: floor(cos(x+sin(y+z*5))*255)
Horizontal curly lines: floor(cos(y+sin(x+z*5))*255)
Weird vertical lines(only works on Edge): cos(x*2+sin(y-z%100))*255
Wird fill-screen animation(only works on Edge): (sin(cos(x*y+z)-z)+1)*127
Weird circular animation(only works on Edge): (cos(z*5+sqrt(x*x*x + y*y*y))+1)*127
Big slide thing: cos(z)*sin(z+x/15)*255
Weird checkers board animation(fast): (x+y)%(sin(z)+1)*3*127
Weird checkers board animation(slow): (x+y)%(sin(z/5)+1)*3*127
Diagonal line animation: cos(z*5+x+y)*255
Weird curly animation: cos(z*5+x+sin(y+z*10))*255
Dot dot dash: cos(z*5+x+sin(x))*255
Weird smooth fill: x*5+(sin(z)+1)*(255/2)
Flashy lines: sin(z*10)*sin(x)*255
Double-side slide: pow(x-horizontalAmount/2,2)*(sin(z)+1)*5
Triangle weirdo: round((y*2+x)*2/(horizontalAmount+verticalAmount*2))*100
Triangle weirdo animation: round((y*2+x)*2/(horizontalAmount+verticalAmount*2)+0.2)*(sin(z)+1)*150
Cool diagonal animation: (sin((y+x)*(sin(z/5)+1)*3)+1)*255/2
Diagonal fading lines: cos(pow(cos(z),sin(x+y)+1))*255
Stripes n' slides: (sin(pow(cos(z),x)))*255
IDK why this works: 255-cos(x+y*6.3+z)*255
Cool rounded fill: (x+1)*(x+1)+y*y+(sin(z))*255
Some weird circles: cos(x+z)*255+sin(z)*255-cos(y)*255
Some weird geometric shapes(tile size 40): cos(y*y+x*x+sin(z)*20)*255
Other geometric shapes: cos(x*x-y*y-sin(z/5)*30)*255
Triangle or square thing animation: (x%5+y%5)*32+sin(z)*255
Bar slide animation: (sin(x%(sin(z)+1))+1)*127
Random triangle builder: ((x%(sin(z)+3))-y%(sin(z)+3))*255
Triangle flipper animation: ((x*sin(z))%3-(y*sin(z))%3)*255
Pattern builder: (sin(x)*cos(y) + cos(z))*255
Horizontal-vertical and viceversa: (sin(x)*cos(z) + cos(y)*sin(z))*255
Wierd rotating stripes: 255-(cos(x+y*z+z))*255
Pushing the lines: 255-(cos(x*2+y*z+z))*255
Super damn wierd pattern (only works in small tile size): z%255-sin(((cos((x/10)*z*3+(y/10)*2+z*2) + sin(z*3+(x/10))) + cos(pow(x/2,2) + pow(y,2)) + sin(cos(pow(x/2,2) + pow(y,2)) + pow(sin(pow(sqrt(x + z) + z,2)),2))))*255
Fourty Two: (1- min(floor(abs((x)/0.1-0.1)),1) * min(floor(abs((y)/0.1-0.1)),1) * (1-min(floor(abs((x)/1-0.1)),1)) * (1-min(floor(abs((y)/1-0.1)),1)) ) * (1- min(floor(abs((x)/0.1-0.1)),1) * min(floor(abs((y)/1-0.1)),1) * (1-min(floor(abs((x)/1-0.1)),1)) * (1-min(floor(abs((y)/2-0.1)),1)) ) * (1- min(floor(abs((x)/0.1-0.1)),1) * min(floor(abs((y)/2-0.1)),1) * (1-min(floor(abs((x)/1-0.1)),1)) * (1-min(floor(abs((y)/3-0.1)),1)) ) * (1- min(floor(abs((x)/0.1-0.1)),1) * min(floor(abs((y)/3-0.1)),1) * (1-min(floor(abs((x)/1-0.1)),1)) * (1-min(floor(abs((y)/4-0.1)),1)) ) * (1- min(floor(abs((x)/1-0.1)),1) * min(floor(abs((y)/3-0.1)),1) * (1-min(floor(abs((x)/2-0.1)),1)) * (1-min(floor(abs((y)/4-0.1)),1)) ) * (1- min(floor(abs((x)/2-0.1)),1) * min(floor(abs((y)/3-0.1)),1) * (1-min(floor(abs((x)/3-0.1)),1)) * (1-min(floor(abs((y)/4-0.1)),1)) ) * (1- min(floor(abs((x)/3-0.1)),1) * min(floor(abs((y)/3-0.1)),1) * (1-min(floor(abs((x)/4-0.1)),1)) * (1-min(floor(abs((y)/4-0.1)),1)) ) * (1- min(floor(abs((x)/3-0.1)),1) * min(floor(abs((y)/2-0.1)),1) * (1-min(floor(abs((x)/4-0.1)),1)) * (1-min(floor(abs((y)/3-0.1)),1)) ) * (1- min(floor(abs((x)/3-0.1)),1) * min(floor(abs((y)/1-0.1)),1) * (1-min(floor(abs((x)/4-0.1)),1)) * (1-min(floor(abs((y)/2-0.1)),1)) ) * (1- min(floor(abs((x)/3-0.1)),1) * min(floor(abs((y)/0.1-0.1)),1) * (1-min(floor(abs((x)/4-0.1)),1)) * (1-min(floor(abs((y)/1-0.1)),1)) ) * (1- min(floor(abs((x)/3-0.1)),1) * min(floor(abs((y)/4-0.1)),1) * (1-min(floor(abs((x)/4-0.1)),1)) * (1-min(floor(abs((y)/5-0.1)),1)) ) * (1- min(floor(abs((x)/3-0.1)),1) * min(floor(abs((y)/5-0.1)),1) * (1-min(floor(abs((x)/4-0.1)),1)) * (1-min(floor(abs((y)/6-0.1)),1)) ) * (1- min(floor(abs((x)/3-0.1)),1) * min(floor(abs((y)/6-0.1)),1) * (1-min(floor(abs((x)/4-0.1)),1)) * (1-min(floor(abs((y)/7-0.1)),1)) ) * (1- min(floor(abs((x)/5-0.1)),1) * min(floor(abs((y)/6-0.1)),1) * (1-min(floor(abs((x)/6-0.1)),1)) * (1-min(floor(abs((y)/7-0.1)),1)) ) * (1- min(floor(abs((x)/6-0.1)),1) * min(floor(abs((y)/6-0.1)),1) * (1-min(floor(abs((x)/7-0.1)),1)) * (1-min(floor(abs((y)/7-0.1)),1)) ) * (1- min(floor(abs((x)/7-0.1)),1) * min(floor(abs((y)/6-0.1)),1) * (1-min(floor(abs((x)/8-0.1)),1)) * (1-min(floor(abs((y)/7-0.1)),1)) ) * (1- min(floor(abs((x)/8-0.1)),1) * min(floor(abs((y)/6-0.1)),1) * (1-min(floor(abs((x)/9-0.1)),1)) * (1-min(floor(abs((y)/7-0.1)),1)) ) * (1- min(floor(abs((x)/5-0.1)),1) * min(floor(abs((y)/5-0.1)),1) * (1-min(floor(abs((x)/6-0.1)),1)) * (1-min(floor(abs((y)/6-0.1)),1)) ) * (1- min(floor(abs((x)/5-0.1)),1) * min(floor(abs((y)/4-0.1)),1) * (1-min(floor(abs((x)/6-0.1)),1)) * (1-min(floor(abs((y)/5-0.1)),1)) ) * (1- min(floor(abs((x)/5-0.1)),1) * min(floor(abs((y)/3-0.1)),1) * (1-min(floor(abs((x)/6-0.1)),1)) * (1-min(floor(abs((y)/4-0.1)),1)) ) * (1- min(floor(abs((x)/6-0.1)),1) * min(floor(abs((y)/3-0.1)),1) * (1-min(floor(abs((x)/7-0.1)),1)) * (1-min(floor(abs((y)/4-0.1)),1)) ) * (1- min(floor(abs((x)/7-0.1)),1) * min(floor(abs((y)/3-0.1)),1) * (1-min(floor(abs((x)/8-0.1)),1)) * (1-min(floor(abs((y)/4-0.1)),1)) ) * (1- min(floor(abs((x)/8-0.1)),1) * min(floor(abs((y)/3-0.1)),1) * (1-min(floor(abs((x)/9-0.1)),1)) * (1-min(floor(abs((y)/4-0.1)),1)) ) * (1- min(floor(abs((x)/8-0.1)),1) * min(floor(abs((y)/2-0.1)),1) * (1-min(floor(abs((x)/9-0.1)),1)) * (1-min(floor(abs((y)/3-0.1)),1)) ) * (1- min(floor(abs((x)/8-0.1)),1) * min(floor(abs((y)/1-0.1)),1) * (1-min(floor(abs((x)/9-0.1)),1)) * (1-min(floor(abs((y)/2-0.1)),1)) ) * (1- min(floor(abs((x)/8-0.1)),1) * min(floor(abs((y)/0.1-0.1)),1) * (1-min(floor(abs((x)/9-0.1)),1)) * (1-min(floor(abs((y)/1-0.1)),1)) ) * (1- min(floor(abs((x)/7-0.1)),1) * min(floor(abs((y)/0.1-0.1)),1) * (1-min(floor(abs((x)/8-0.1)),1)) * (1-min(floor(abs((y)/1-0.1)),1)) ) * (1- min(floor(abs((x)/6-0.1)),1) * min(floor(abs((y)/0.1-0.1)),1) * (1-min(floor(abs((x)/7-0.1)),1)) * (1-min(floor(abs((y)/1-0.1)),1)) ) * (1- min(floor(abs((x)/5-0.1)),1) * min(floor(abs((y)/0.1-0.1)),1) * (1-min(floor(abs((x)/6-0.1)),1)) * (1-min(floor(abs((y)/1-0.1)),1)) ) * 255
Smooth fullscreen fill: (sin(z)+1)*(255/2)
Animated Forty Two: 255 - (( (( (1- min(floor(abs(x/0.1-0.1)),1) * min(floor(abs((y)/0.1-0.1)),1) * (1-min(floor(abs(x/1-0.1)),1)) * (1-min(floor(abs((y)/1-0.1)),1)) ) * (1- min(floor(abs(x/0.1-0.1)),1) * min(floor(abs((y)/1-0.1)),1) * (1-min(floor(abs(x/1-0.1)),1)) * (1-min(floor(abs((y)/2-0.1)),1)) ) * (1- min(floor(abs(x/0.1-0.1)),1) * min(floor(abs((y)/2-0.1)),1) * (1-min(floor(abs(x/1-0.1)),1)) * (1-min(floor(abs((y)/3-0.1)),1)) ) * (1- min(floor(abs(x/0.1-0.1)),1) * min(floor(abs((y)/3-0.1)),1) * (1-min(floor(abs(x/1-0.1)),1)) * (1-min(floor(abs((y)/4-0.1)),1)) ) * (1- min(floor(abs(x/1-0.1)),1) * min(floor(abs((y)/3-0.1)),1) * (1-min(floor(abs(x/2-0.1)),1)) * (1-min(floor(abs((y)/4-0.1)),1)) ) * (1- min(floor(abs(x/2-0.1)),1) * min(floor(abs((y)/3-0.1)),1) * (1-min(floor(abs(x/3-0.1)),1)) * (1-min(floor(abs((y)/4-0.1)),1)) ) * (1- min(floor(abs(x/3-0.1)),1) * min(floor(abs((y)/3-0.1)),1) * (1-min(floor(abs(x/4-0.1)),1)) * (1-min(floor(abs((y)/4-0.1)),1)) ) * (1- min(floor(abs(x/3-0.1)),1) * min(floor(abs((y)/2-0.1)),1) * (1-min(floor(abs(x/4-0.1)),1)) * (1-min(floor(abs((y)/3-0.1)),1)) ) * (1- min(floor(abs(x/3-0.1)),1) * min(floor(abs((y)/1-0.1)),1) * (1-min(floor(abs(x/4-0.1)),1)) * (1-min(floor(abs((y)/2-0.1)),1)) ) * (1- min(floor(abs(x/3-0.1)),1) * min(floor(abs((y)/0.1-0.1)),1) * (1-min(floor(abs(x/4-0.1)),1)) * (1-min(floor(abs((y)/1-0.1)),1)) ) * (1- min(floor(abs(x/3-0.1)),1) * min(floor(abs((y)/4-0.1)),1) * (1-min(floor(abs(x/4-0.1)),1)) * (1-min(floor(abs((y)/5-0.1)),1)) ) * (1- min(floor(abs(x/3-0.1)),1) * min(floor(abs((y)/5-0.1)),1) * (1-min(floor(abs(x/4-0.1)),1)) * (1-min(floor(abs((y)/6-0.1)),1)) ) * (1- min(floor(abs(x/3-0.1)),1) * min(floor(abs((y)/6-0.1)),1) * (1-min(floor(abs(x/4-0.1)),1)) * (1-min(floor(abs((y)/7-0.1)),1)) ) * (1- min(floor(abs(x/5-0.1)),1) * min(floor(abs((y)/6-0.1)),1) * (1-min(floor(abs(x/6-0.1)),1)) * (1-min(floor(abs((y)/7-0.1)),1)) ) * (1- min(floor(abs(x/6-0.1)),1) * min(floor(abs((y)/6-0.1)),1) * (1-min(floor(abs(x/7-0.1)),1)) * (1-min(floor(abs((y)/7-0.1)),1)) ) * (1- min(floor(abs(x/7-0.1)),1) * min(floor(abs((y)/6-0.1)),1) * (1-min(floor(abs(x/8-0.1)),1)) * (1-min(floor(abs((y)/7-0.1)),1)) ) * (1- min(floor(abs(x/8-0.1)),1) * min(floor(abs((y)/6-0.1)),1) * (1-min(floor(abs(x/9-0.1)),1)) * (1-min(floor(abs((y)/7-0.1)),1)) ) * (1- min(floor(abs(x/5-0.1)),1) * min(floor(abs((y)/5-0.1)),1) * (1-min(floor(abs(x/6-0.1)),1)) * (1-min(floor(abs((y)/6-0.1)),1)) ) * (1- min(floor(abs(x/5-0.1)),1) * min(floor(abs((y)/4-0.1)),1) * (1-min(floor(abs(x/6-0.1)),1)) * (1-min(floor(abs((y)/5-0.1)),1)) ) * (1- min(floor(abs(x/5-0.1)),1) * min(floor(abs((y)/3-0.1)),1) * (1-min(floor(abs(x/6-0.1)),1)) * (1-min(floor(abs((y)/4-0.1)),1)) ) * (1- min(floor(abs(x/6-0.1)),1) * min(floor(abs((y)/3-0.1)),1) * (1-min(floor(abs(x/7-0.1)),1)) * (1-min(floor(abs((y)/4-0.1)),1)) ) * (1- min(floor(abs(x/7-0.1)),1) * min(floor(abs((y)/3-0.1)),1) * (1-min(floor(abs(x/8-0.1)),1)) * (1-min(floor(abs((y)/4-0.1)),1)) ) * (1- min(floor(abs(x/8-0.1)),1) * min(floor(abs((y)/3-0.1)),1) * (1-min(floor(abs(x/9-0.1)),1)) * (1-min(floor(abs((y)/4-0.1)),1)) ) * (1- min(floor(abs(x/8-0.1)),1) * min(floor(abs((y)/2-0.1)),1) * (1-min(floor(abs(x/9-0.1)),1)) * (1-min(floor(abs((y)/3-0.1)),1)) ) * (1- min(floor(abs(x/8-0.1)),1) * min(floor(abs((y)/1-0.1)),1) * (1-min(floor(abs(x/9-0.1)),1)) * (1-min(floor(abs((y)/2-0.1)),1)) ) * (1- min(floor(abs(x/8-0.1)),1) * min(floor(abs((y)/0.1-0.1)),1) * (1-min(floor(abs(x/9-0.1)),1)) * (1-min(floor(abs((y)/1-0.1)),1)) ) * (1- min(floor(abs(x/7-0.1)),1) * min(floor(abs((y)/0.1-0.1)),1) * (1-min(floor(abs(x/8-0.1)),1)) * (1-min(floor(abs((y)/1-0.1)),1)) ) * (1- min(floor(abs(x/6-0.1)),1) * min(floor(abs((y)/0.1-0.1)),1) * (1-min(floor(abs(x/7-0.1)),1)) * (1-min(floor(abs((y)/1-0.1)),1)) ) * (1- min(floor(abs(x/5-0.1)),1) * min(floor(abs((y)/0.1-0.1)),1) * (1-min(floor(abs(x/6.1-0.1)),1)) * (1-min(floor(abs((y)/1-0.1)),1)) ) ))/2+0.5)*((sin((z))/2+0.5)) *( (sin((y+x)*(sin(z/5)+1)*3)+1)*255/2) )
: 0
Pendulum effect: cos(pow(sin(z)*3,2)+x/2)*255
Pendulum screen-fill effect: (x+1)*(y+1)*pow(sin(z)*10,2)
Some moving things: (cos(x+z*5)+1+y/2)*20
Some circles animation: pow(cos(x*12+z),2)*127+pow(cos(y*12+z),2)*127